Fantasy Characters I Would Like to get Drunk With

I was talking to the lovely Ren Warom the other day about the potential mead-soaked mess that would be a night out with Wydrin – of all the characters I’ve written, she is the one I would most like a night on the town with. It would be dangerous, that’s for certain, and everyone would likely come home with a certain amount of memory loss, a pounding headache and several more tattoos than they had at the beginning of the evening, but it would be fun. So that got me thinking: which fantasy characters would I most like to share a tasty beverage with?

 

Tyrion2

Tyrion Lannister

 

Charming, witty, and the cleverest character in a book series full of clever characters, Tyrion would be an excellent dinner companion (and it would have to be dinner as well – I could hardly resist the chance to try out one of the endless medieval banquets continually happening in A Song of Ice and Fire); not only is he funny and shrewd, he’d happily talk books all evening, and you know the wine would be the finest vintage imaginable. Just don’t mention his sister.

 

Nanny

Nanny Ogg

 

Really, who wouldn’t want a drink with Nanny Ogg? (apart from her many daughters-in-law, perhaps). A woman of rude wisdom and deep earthy intelligence, you would certainly go home knowing a few more things than you did previously – mainly about who is doing what to whom, and whether her husband knows about it yet. I imagine drinking scrumpy with Nanny by the fireside, slowly getting sozzled and learning the words to various rude songs, before passing out in a rocking chair just before the sun comes up. A perfect evening.

Oghren

Oghren

 

If you haven’t played Dragon Age: Origins you probably won’t be familiar with Oghren, which, believe me, is a shame. Think of him as a cross between Yosemite Sam, Gimli, and a vat of ale. When you first meet Oghren he is wandering Orzammar as an occasional angry drunk, although once convinced to join your quest and seek out darkspawn to destroy, he fully commits to the cause of drinking and shouting, and quickly becomes one of the more amusing companions to spend time with. In one memorable scene, you can talk to Oghren at the camp site while he apparently ingests alcohol through his skin until he finally shouts “ASSLESS CHAPS!” at you and falls over. I love him.

           

So tell me what characters you would most like to share an ale with? All genres welcome.

 

Dragon Age 2: The Demo

I played the Dragon Age 2 demo last night. Woah, nelly.

 

If you know me reasonably well, or had to put up with my continual tweets about it at the beginning of last year, you will know that I was pretty much obsessed with Dragon Age: Origins. We’d only just got one of these fancy console things, and it was the first game I totally loved; I loved the story, the gameplay, the voice acting, the characters… In fact I liked most of the companion characters so much I was devastated to see them go at the end of the game- I desperately wanted a scene like at the end of Labyrinth where all the jolly people you met during your adventures pop by for a bit of a dance about in your bedroom.

 

I played it through three times. I got up early to play it before work. I obsessively scanned the wiki pages to make sure I hadn’t missed any of the swords with really cool names. I bought t-shirts, I considered getting a tattoo. In short, I am a big fan.

 

Now, from what we’ve been told it seems the sequel is reasonably different from Origins. You’re not a Grey Warden anymore (sob!), you can only be a human, the storyline of the game takes place over an entire decade of history, and they’ve made a number of tweaks to the technical levelling up stuff, which I don’t really understand but I’m sure is dreadfully important. So, all these changes… am I concerned?

 

Well, no. I was happy with how the original game ended (how could I not be? I was the gorram Queen of Ferelden!) and I don’t think that story needs to be continued. What’s important to me is that we see more of that world and hear more of its stories, and DA2 certainly appears to be doing that, with a massive 10 years of history to play through. Having played the first five minutes of the game now, I can happily report that all the slicey dicey carnage and spell casting action is there- in fact, the gameplay has moved up several notches, so that instead of your Rogue sort of fading when you evade an attack, she now back flips away from the enemy. Excellent. And now backstab means that your Rogue vanishes (in an actual puff of smoke) and reappears behind the slathering Darkspawn to deliver a vicious doublebladed stab-a-thon. All the characters move fluidly and launch powerful attacks that look amazingly cool and will have you grinning like a loon (or if you’re me, shouting, “Yeah! Take it, bitch! You darkspawn bitch! In the face!!”).

 

My favourite thing about DA:Origins though was the interaction between characters. How well you did depended an awful lot on how you handled your companions; they could hate you, fall in love with you, betray you or even walk off in a huff if you weren’t careful. They bickered amongst themselves, made snide comments when you did something stupid, and had their own little stories and quests to complete. When you find yourself traipsing across the map to seek out a long lost girlfriend for the drunken lout of a dwarf who keeps shouting “assless chaps!” at you in camp, you know you’re deeply involved in a game. I hope that DA:2 keeps the characters as complex, funny and affecting as they are in Origins. If they do that, and give me plenty of Ogres to explode, then I will be a very happy gamer indeed. Bring on the 11th of March!

Vote to Help Name my Sword!

After a couple of days of swishing my sword about and heroically posing, I have finally whittled my choice of names down to three. Tell me which one you would go for in the comments- I can't promise I'll go for the most popular one in the end, because I'm fickle like that- but I'd love to know what you all think. All the names are from Dragon Age Origins (I know, I am a lame fangirl) so here are the choices and my reasons:
 
Starfang- a rather nifty sword you have made for you in the game after you find a deposit of meteor rock. Definitely the coolest looking sword in the game, and the cut sequence where you acquire the rock is full of lovely Superman references.

Vigilance- this is on the list souly because it's feels like the name of a sword, and Vigilance appears in the Grey Warden's oath ("In war, victory. In peace, vigilance. In death, sacrifice."

 
Oathkeeper- not only is this a good slice 'em and dice 'em blade in Dragon Age, it's also a reference to the sword that Jaime gives Brienne in A Song of Ice and Fire- two of my favourite characters in my favourite series of fantasy novels.
 
Which name will bestow the most honour upon my mighty blade? (arf!)

Nanowrimo & the Small Plastic Dragon

So we are ten days into Nanowrimo. I’m glad to report that it has been proceeding reasonably well, and Dead Zoo Shuffle is 15,000 words in at Chapter 5- amazingly enough, exactly where I am supposed to be. The first five days were relatively easy, given that I was on holiday and had the rather lovely landscape of Cornwall to look at (which is always fabulous, even in November- possibly especially in November, with all the mists and autumn trees and fierce waves. If anything I was vaguely disappointed I wasn’t writing an epic fantasy of the sort that starts out in grassy hills and ends in perilous mountains…). I did my writing on the train, at the dinner table and in small country pubs, and had no trouble reaching the daily word count.

Writing while also having to go to work is a little bit trickier, but luckily I have formulated a routine over the last few months where I sneak into libraries and coffee shops and get it all done before I even have to think about the day job. This has set me in good stead for Nanowrimo, although that’s not to say it isn’t a struggle; the pace and the pressure are somewhat more extreme, after all, and I can’t give myself the night off just because I’m feeling sleepy.

The book itself is both hugely fun to write and incredibly challenging. I’ve written in the First Person before for short stories but keeping it going for an entire novel throws up all sorts of difficulties, not to mention the complications of writing about a human character on an alien world- and at its heart this is more a crime novel than a science-fiction story. But I’m loving Dirk Marshall and Zootsi, even Fredo and his dubious personal hygiene, and the dialogue in this story feels more natural than I’ve managed before.

So in celebration of my wobbly progress, I offer up some things I have learnt over the last few years of Nanowrimo that seem to have helped me:

Tell everyone you know that you’re doing it. I found this awkward and embarrassing the first year, as trying to explain why you’re writing an entire book in a month isn’t easy (“Yes, 50,000 words… Yes, I have to write them all myself… No, you don’t get a prize or any money at the end of it… well, it’s more about having, you know, written an entire book…”) but if everyone is expecting you to be flourishing 50,000 words worth of manuscript at the end of the month you’re less like to give up when you’re feeling a bit tired.

Rewards! Yes, the book at the end is the true reward, ahem, but that’s not to say that you can’t treat yourself with cool stuff as well. Don’t save it all for reaching the end either; 20,000 words is especially sweet when you can finally eat that special bar of chocolate or buy that CD. This year I have a Duncan the Grey Warden action figure on order for my future glory (What? Toys are rewards. Toys are allowed).

Speaking of toys, see if you can find a writing space! They probably aren’t essential, and to be honest I have used mine exactly 3 times so far this month, but having a little nook that is dedicated to writing and your book can help you feel like you’re taking it seriously. My desk is surrounded by pictures of things that interest me, and covered in toys, or, uh, writing mascots. This year I am assisted by Charlie the My Little Pony (a Nano veteran), Tyrion the Small Plastic Dragon and a couple of gaming dice for the cat to push onto the floor to wake me up (hopefully, they will soon be joined by Fully Articulated Duncan).

And there you go, those are my three main tips for Nanowrimo success, or at least, Nanowrimo fun. And if you are doing it this year, tell me what you’re writing about- my favourite form of procrastination is reading other people’s synopsises…
Good luck!

Dragon Age:Origins owns my soul

I’ve actually put off writing about Dragon Age for a little while, unsure I’d be able to write about it without a) revealing lots of spoilers and b) sounding like a terrible fangirl. Now, I can’t promise I won’t go all gooey over it, but given that I’m halfway into my third play through I think I can now judge what is safe to reveal to the potential player.

We got Dragon Age:Origins at Christmas, the same time we got the xbox, and I can safely say I have barely stopped playing it since; what’s that, nearly four months? Blimey. So I’m writing this blog partly as a fangirlish squee-athon for the awesomeness that is Dragon Age, and partly to distract my friends from the intervention they are no doubt planning at this very moment.

Dragon Age is a cheerfully violent RPG from Bioware (who also brought us the extraordinary Mass Effect, as if you didn’t know) and I will admit immediately that I know very little about such things. Not that I’m a total video games noob you understand; I’ve been an enthusiastic gamer since I got my Gameboy back in, gawd, was it 1989? I had a SNES after that, and a Gamecube, inherited a Playstation and then borrowed a Playstation 2, but having now dipped my toe in the New Age of Gaming that is the Xbox 360 (and no doubt the Playstation 3) I know that my gaming education is somewhat lacking. Games these days are epic! *cough* Anyway, before I get carried away by how exciting video games are now, I’ll get back to my original point. Dragon Age: Origins is the best game I’ve ever played, and this is why…

Characters! A combination of top writing, excellent voice acting, appealing design and a system of approval/disapproval means that by the end of the game, you are likely to be as fond of your various companions as any characters you may have grown to love in any lengthy book. Relationships are complicated in DA, and this, I think, is the true genius of the game. You have to win your companions over, either by making decisions they approve of, or by giving them presents, but even that is not simple; one character will approve of your dodgy dealings with assassins, where another will get the proper hump with you. Pay too much attention to the dangerous elf with the amusing accent and the ridiculously cute ex-Templar will sulk. Appear to be taking things a little easy and the Qunari will lose his rag.

And they don’t just argue with you. Your companions bicker cheerfully in the background as you move from place to place, leading to some excellent dialogue that often had me laughing out loud. Eventually most of them will come to like and trust you as the great leader you are, and your attentions may even pay off in the form of some moodily lit sexy goings on. Score!

It is difficult to point to favourite characters here, because genuinely there isn’t an unlikeable character amongst them, but yes, alright, I do love Alistair. But, I would point out, this isn’t really my fault. They clearly have some sort of evil genius at Bioware, creating a funny, angsty knight in shining armour who I am utterly unable to resist. Honestly, third play through and I still haven’t been able to unlock any other romance achievements…

Aside from Alistair (who also has some of the best dialogue) special mention should also go to Zevram, the Antivan Elf of dubious morals who resembles an infinitely more cheerful Legolas, with the voice of Puss in Boots from Shrek 2, and Morrigan, the sexy apostate mage voiced, in a stroke of geek genius, by Claudia Black. And then there’s Oghren, a sort of 18 certificate Yosemite Sam who spends most of the game drunk and will occasionally stand around shouting “ASS CHAPS!” and Sten, a sort of klingon but without the cheerful disposition, and saucy Leliana and Shale and…

Well, you get the point. There are many other factors that make DA such a joy. You are asked to make difficult decisions at every point in the game, giving you a real sense of responsibility and often changing the outcome of the story. The story itself is compelling, and full of surprises (the first time you play the battle at Ostagar is pretty stunning). Visually it looks fabulous, with dangerous forests and claustrophobia inducing dungeons, and even out of the way, no mark villages like Lothering are fully realized spaces with their own atmosphere.

The game is also, in my opinion, very aware of where it has come from. I was reminded strongly of A Song of Ice and Fire several times whilst playing, along with Lord of the Rings of course, and Marty had echoes of Dragonlance. The people who made this game both know and love the fantasy genre, and aren’t afraid to inject a little humour into it.

The conclusion I came to, in amazement and with no small joy, was that playing DA was like playing a book, only you were allowed to be the main character and make all the important decisions. You can live in another world and go on adventures and at the end, it’s your name in the codex. It’s the purest form of escapism. This does of course apply to many, many other video games and won’t be a surprise to most, but you’ll have to forgive me; I’m a little new to this.

Anyway, since I could happily talk about this all day, and this blog is already much too long, I promise I will shut up about this for a little while. Can’t promise I’ll ever stop playing, though.

FOR FERELDEN!

The Familiarity/Comedy Hypothesis

We have recently become converts to The Big Bang Theory (um, the tv show rather than the theory itself. Although we are fans of that, too).

I was initially wary of it as I had assumed it would mainly consist of geek-bashing. A little paranoid of me perhaps but, let’s face it, for the media in general geek-bashing is normally like shooting fish in a barrel, if rather more common. Did I really want to watch a show that was entirely about “Fnar fnar, geeks are losers, fnar fnar”?

As it turns out, TBBT is funny, well observed and well informed, and all mockery is done with affection. Perhaps non-geeks find it funny too, but I hope the majority of its audience are laughing because they recognise the references, and do indeed recognise that “Wednesday Night is Halo Night”. For me personally much of the humour comes from familiarity; we’ve had plenty of discussions concerning Superman down the pub for example, and Penny’s brief addiction to a dragons-and-sorcery type video game had me cringing with recognition ever so slightly too much (anyone who has tried to talk to me about anything other than Dragon Age: Origins for the last four months will know why).

It still has its wee problems for me- there are no female geeks present still (Leslie Winkle is a science geek, and I’m talkin’ about genre geeks, although it’s worth stating that I’m only halfway through series 2) and all the guys are depicted as being utterly useless with women*, which is a little unfair. I know geeks who are married, in long term relationships, or who date around a lot. But I’m just being whingy.

It doesn’t really matter. The relationships that are shown in TBBT are sweet and funny, and it has also given us a bit of a comedy legend in Dr Sheldon Cooper. Much of the humour is centred around his complete inability to interact with the human race, and his enormous superiority complex, but he remains likable. And worryingly, I find I understand his point of view more and more- not the super-genius side of it, obviously, but the general impatience for human beings and the unshakeable belief in how “right” he is… I sort of feel like that sometimes. Bit worrying. It’s my mum’s dvds we’ve borrowed, as she’s a huge fan; I hope that isn’t just because Sheldon reminds her of what a pain in the arse I was to live with…

*I sometimes wonder if it is in fact women who are useless with geeks. I usually think this when I hear a woman calling herself an “xbox widow” or complaining about having to go and watch the new Star Trek movie. What’s wrong with you?! But then, I have a slightly skewed perspective.

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